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[General] 【BoomZ】Game Introduction

Post Last Edit by jasonx at 3-4-2012 13:14

BOOMZ Hall is an online game which does not need to download. It is a web-based Q-version type of MMORPG. Just simply log in to its web site to play the game.

BOOMZ Hall is honored as the best Q-version type of online game similar to Crazy Tank and MapleStory. Its enchanting images, fairy tale scenes and fashionable costumes enable BOOMZ Hall to become a favorite game for the gals. The magnificent special effects, skill challenges and interesting system gadgets also make the game the guys favor.

You may use many kinds of weapons to play with many others players in the game. The simple keyboard operation allows you to enjoy a happy game experience with unlimited stimulation and interaction.



No Download :
The first no download required Q-version online game. Just simply log in to its web site to play the game.

Q-version Enchanting Image :
Role character adopts the Q-version style of reducing socket body proportion design which gives an enchanting feel. 

Audio Effect :
It is the first web-based online game with background music and battle sound effect. The relaxing background music which goes with the comical battle sound effect makes the game more amiable.

Changeable Attire :
Hundreds of changeable comprise of hats, eyes, costumes, expressions and so on are waiting for your use. If you are fated, you may found someone wear the same costume as yours.

Battle Effect :
Different weapons produce different sound effects, which provide a peerless experience and magnificent scene to the players. 

Equipment Synthesis :
Power will be upgraded and the bomb effect will become more magnificent if the equipment has gone through synthesize process.
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Game Interface

Post Last Edit by jasonx at 3-4-2012 13:15



BOOMZ Hall’s game square contains functions such as shopping mall, auction hall, blacksmith shop, mission center, wedding assembly hall, game hall, hall of fame, alliance club, activities & prize exchange centers and pal center. Players may choose their need here.

Game Hall :
It is the main activity venue. All battles are carry out here currently.

Shopping Mall :
Buy all kinds of weapons, equipments, gadgets and beauty items which are needed in the game here.

Wedding Hall :
The place for lovers to hold wedding ceremony.

Alliance Club :
It is the place to create, join and carry out all alliance related operations.

Hall of Fame :
The place to display all sorts of ranking includes individual and alliance rankings. 

Blacksmith Shop :
The place to carry out enhancement, synthesis, smelting and attribute transfer operations.

Auction Hall :
The place to buy or to bid for item that you wish to own, if it is available.

Pal Center :
The place for players to register their information and to display their personal image in the game.

Activities And Prize Exchange :
May see in here the newest official active information as well as the activity exchange the prize.



Right Bottom Function Buttons : Include point value reload, shopping mall, backpack, message, mission, buddy, setting, activities and return buttons.

Point Value Reload : Click on it to toggle to reload page.
Shopping Mall : Click on it to toggle to shopping mall interface.
Backpack : Click on it to open backpack. Users may examine or modify info of their equipment, attribute, gadget and appearance.
Message : Click on it to open message interface. Users may read, send messages and use message for transaction.
Buddy : Click on it to open buddy interface. Users may checkout online status of their buddies and alliance members, or blacklist users to block their chat text.
Setting : Click on it to open game setting interface. Use it to setup any game setting.
Activities : Click on it to open activities interface. Read any new official activities here.
Return : Click on it to return to the previous page.



Shopping Mall : Players may buy weapon, attire, ornament and other auxiliary game item at the shopping mall.



Blacksmith Shop : Players may carry out weapon enhancement, synthesis and smelting process here.



Auction Hall : Players may try to be a smart trader by carry out buy and sell transactions here.



Mission : Players may accept missions while enjoying the battling game of BOOMZ Hall. Obtain rich reward through these missions.



Hall of Fame : Display the first 10 listing of the BOOMZ Hall’s celebrities ranking and the player’s own ranking.

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GAME HALL INTERFACE INSTRUCTIONS

Post Last Edit by jasonx at 3-4-2012 13:16

Game Hall Main Interface



Beginner’s Course : Click to enter beginner’s course.
Save Game : Click to bookmark game URL.
Room List : List of all rooms created by players in the channel.
Current Channel : The current channel.
User Message : Display info of current user’s personal appearance, role name, alliance name, level ranking and honor value.

User Info



Room List



ID : Room ID. Click on it to list rooms by ID in ascending or descending order.
Room : Room type. Click on it to list rooms by modes in ascending or descending order.
Map : Checkout rooms in the selected map.
Round : Time for each round. Click on it to list rooms by time for each round in ascending or descending order.
Mode :  Combat mode. Click on it to list rooms by combat mode in ascending or descending order.
Occupant : Current users in the room. Click on it to list rooms by number of users in ascending or descending order.

Room List Button



Click on it to turn the page of room list.

Instant Join Button



Team Combat : Click on it to join a room of combat mode randomly.
Seize Flag Combat : Click on it to join a room of seize flag mode randomly.
Search :  Click on it to enter a room with an ID instantly.

Player List



Player List : Checkout all players of the current channel who are at the game hall.

Room Function Button




All : Click on it to checkout all game rooms.
Wait : Click on it to checkout all on hold game rooms.
Create : Click to create game room.

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BLACKSMITH SHOP INSTRUCTIONS

Post Last Edit by jasonx at 3-4-2012 13:17



Click to toggle between enhance, synthesis, smelting and transfer interfaces.


ENHANCE INTERFACE INSTRUCTIONS




:        Click to instant purchase and place the 25% fortune pendant into its column. Use fortune pendant to increase enhancement success rate.

:        Click to instant purchase and place the gracious pendant into its column. Use gracious pendant to avoid equipment from degrading or disappearing after failure in enhancement process.
Fortune Pendant : Place fortune pendant into this column to increase enhancement success rate.
Gracious Pendant : Place gracious pendant into this column to avoid equipment from degrading or disappearing after failure in enhancement process.
Enhancement Stone : Place enhancement stone into this column. The higher of the grade and the more of the number will increase the enhancement success rate.
Gadget : Place enhance required equipment into this column.
Required Gold Coin : Display the amount of gold coin needed for the current enhancement process.
Success Rate : Display the success rate of the current enhancement process.
Enhancement Description : Click to checkout enhancement instructions.
Enhancement : Click to enhance weapons and equipments.


:Gadget column. Display current player’s all enhance-able weapons or equipments.

:Tool column. Display current player’s all enhance-able gadgets.
Gold Coin :  Display player’s gold coin total amount.
Point Value :  Display player’s point value total amount.


SYNTHESIS INTERFACE INSTRUCTIONS




:        Click to instant purchase and place the 25% fortune pendant into its column. Use fortune pendant to increase synthesis success rate.

:        Click to instant purchase and place the gracious pendant into its column. Use gracious pendant to avoid attribute from degrading or disappearing after failure in synthesis process.
Fortune Pendant : Place fortune pendant into this column to increase synthesis success rate.
Gracious Pendant : Place gracious pendant into this column to avoid attribute from disappearing after failure in synthesis process.
Synthesis Stone : Place synthesis stone into this column. Only one stone is allowed at a time. High grade synthesis stone has high attribute value but the synthesis success rate is lower.
Gadget : Place synthesis required equipment into this column.
Required Gold Coin : Display the amount of gold coin needed for the current synthesis process.
Success Rate : Display the success rate of the current synthesis process.
Synthesis Description : Click to checkout synthesis instructions.
Synthesis : Click to synthesis weapons and equipments.


: Gadget column. Display current player’s all synthesizable weapons or equipments.

: Tool column. Display current player’s all synthesizable gadgets.

Gold Coin : Display player’s gold coin total amount.
Point Value : Display player’s point value total amount.


SMELTING INTERFACE INSTRUCTIONS



Main Smelting Item :  Place 4 pieces of enhancement stones or 4 pieces of synthesis stones into the main smelting item column to transform them into higher grade of enhancement/synthesis stones. Smelting formula is needed.
Smelting Formula : Place smelting formula into its column. Smelting cannot carry on without a smelting formula.
Additional Item : Click on the additional item to add enhancement stone/synthesis for the purpose of increasing the smelting success rate.
Preview : Click preview to checkout the current smelting success rate and the result of the smelting process.
Required Gold Coin : Display the amount of gold coin needed for the current smelting process.
Smelting : Click smelting to start the smelting process.
Gadget :  Display smelt-able gadgets list.
Gold Coin :  Display player’s gold coin total amount.
Point Value : Display player’s point value total amount.


TRANSFER INTERFACE INSTRUCTIONS



Transfer attribute (include enhancement level and synthesis additional attribute) from a point value item to another point value item with the same location.

Attribute Output : Place the attribute transfer out weapon/gadget here. The additional attribute (include enhancement level and synthesis additional attribute) of the item will be erased if the transfer process successful.
Attribute Accept : Place the attribute transfer in weapon/gadget here. The item will gain all additional attribute (include enhancement level and synthesis additional attribute) from the transfer out item if the transfer process successful.
Required Gold Coin : Display the amount of gold coin needed for the current attribute transfer process.
Gadget : Display current player’s all attribute transferable weapons or equipments.
Gold Coin : Display player’s gold coin total amount.
Point Value : Display player’s point value total amount.

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Message Instructions

Post Last Edit by jasonx at 3-4-2012 13:17



Open message interface to send or receive messages. Transaction can carry out through message system.

Message List :Click to display all messages.
Unread Message : Click to display all unread messages.
Message Sent : Click to display all messages sent.
Select All : Check to select all messages on this page.
Cancel : Click on the delete button to delete checked messages.
Receive Attachment : Click to receive all attachments of checked messages.
Write : Click to send message to other player.
Reply : Click to reply message to sender.
Reject Message : Click to return message to sender.
Cancel : Click to close message page.
GM : All messages sent by Game Master come with the sign of GM.
Unread : Message with the word “Unread” is unread message.
Fee : Message with the word “Fee” is charge message. User has to pay a certain amount of point value to receive attachment of a charge message.

Send Message Interface



Recipient : Enter recipient’s role character name.
Subject : Subject of message.

Middle part is content of message.

Attachment : Click on the “Add” box below the attachment to add attachment to your message. May use it for bestow or transaction.
Send Point Value : Select “Send Point Value” to bestow point value or item by attachment.
Pay/Recieve Message(selection below “Send Point value”) : Select “Pay/Recieve Message” (cash on delivery) to send attachment in COD mode. Recipient has to pay to the sender a point value set by the sender. This point value will send to the sender by message system. Sender can set validity period of the COD attachment message. Attachment message will return to the sender if the recipient did not accept the attachment in the message.
Point Value : Enter the amount of point value to send to the recipient when select “Send Point Value”. Enter the amount of point value for the recipient to pay you when select “Pay/Recieve Message”.
Send : Click the send button to send message.
Cancel : Click on the cancel button to leave the send message interface.



Pay the sender the amount of point value set by the sender when receiving attachment in charge message.

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Setup Instructions

Post Last Edit by jasonx at 3-4-2012 13:17



Click on the setup button to open setup interface for all game settings.

Background Music : Adjust volume or turn off background music in all scenes.
Game Sound Effect : Adjust volume or turn off sound effect in all scenes.
Weapon Special Effect :  Weapon effect on/off selection. Turn on weapon effect for better game experience or turn off weapon effect for smoother game play.
Speaker Function : Speaker function on/off selection. Turn on speaker function to display player’s message on the top info bar. Turn off speaker function to hide player’s message on the top info bar.
Knockout Effect :  Knockout effect on/off selection. Turn on knockout effect for better game effect or turn off knockout effect for smoother game play.
Hide Hat :  Hide hat on/off selection. Turn on hide hat function to hide player’s hat or turn off hide hat function to show player’s hat. This function cannot hide other player’s hat; it can only hide your own hat.
Hide Specs :  Hide specs on/off selection. Turn on hide specs function to hide player’s specs or turn off hide specs function to show player’s specs. This function cannot hide other player’s specs; it can only hide your own specs.
Hide Suit :  Hide suit on/off selection. Turn on hide suit function to hide player’s suit or turn off hide suit function to show player’s suit. This function cannot hide other player’s suit; it can only hide your own suit.
Alliance Invitation :  Alliance invitation on/off selection. Turn on alliance invitation function to receive alliance invitation from other players or turn off alliance invitation function to block alliance invitation from other players.
Accept Invitation :  Receive invitation on/off selection. Turn on receive invitation function to receive invitation from other players or turn off receive invitation function to block invitation from other players.
Online Hin : Online status on/off selection. Turn on online status function to turn on buddy online status indication or turn off online status function to turn off buddy online status indication.

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Shopping Mall Instructions

Post Last Edit by jasonx at 3-4-2012 13:18



Fitting Room : Checkout and purchase the current appearance of the player on this page. Click on the costume in the shopping mall to checkout and purchase the appearance.
Shopping Cart :  Checkout and purchase the current player selected items. User may manage items purchase time.
Save Appearance : Click to save player’s current appearance and proceeds item purchase based on the color selected at the pop up dialog box.
Select Color :  Change the color of the current selected item. Applicable to hat, specs, hair, face ornament, costume and eyes. There are 54 colors.
Select Skin Tone :  Change the color of the skin. There are 54 skin tone colors.
Buy :  Click on the buy button to purchase those items in your shopping cart.
Gift : Click on the gift button to bestow those items in your shopping to your appointed player.
Reload :  Click on the reload button to enter reload page.
BuyBuy :  Click on the recommend button to enter products recommendation page.
Beautify :  Click to enter beautify products page.
Gadget :  Click to enter equipment products page.
Ornament :  Click to enter ornament products page.
Tool : Click to enter gadget products page.
Weapon :  Click to enter weapon products page.
Previous Page :  Checkout and purchase previous page products.
Next Page : Checkout and purchase next page products.

Beauty Product Interface



All :  Checkout and purchase all beauty products.
Hair :  Checkout and purchase hair beauty products.
Face :  Checkout and purchase face ornament beauty products.
Eye : Checkout and purchase eyes beauty products.
Wing :  Checkout and purchase wings beauty products.

Gadget Product Interface



All :  Checkout and purchase all equipment products.
Clothes : Checkout and purchase clothes products.
Hat :  Checkout and purchase hat products.
Specs :  Checkout and purchase specs products.
Suit :  Checkout and purchase suit products.

Ornament Product Interface



All :  Checkout and purchase all ornament products.
Ring : Checkout and purchase ring products.
Bracelet :  Checkout and purchase bracelet products.

Tool Product Interface



All :  Checkout and purchase all gadget products.
Combat :  Checkout and purchase combat gadget products.
Functions :  Checkout and purchase functions gadget products.
Special : Checkout and purchase special gadget products.

Weapon Product Interface



All : Checkout and purchase all weapon products.
Gold Coin :  Checkout and purchase gold coin weapon products.
Point Value :  Checkout and purchase point value weapon products.

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MISSION INTERFACE INSTRUCTIONS

Post Last Edit by jasonx at 3-4-2012 13:18





Growth Duty : Click on the button to display the developing mission list. Developing mission is a series of step-by-step missions to assist the advancement of the player.
Daily Duty : Click on the button to display the daily mission list. Daily mission is only for player with level 5 and above. Player may complete each mission everyday.
Alliance Daily Matter: Click on the button to display the alliance mission list. Player may obtain and complete the mission after joining the alliance. The higher level of the player, the more mission will be given. There are daily alliance mission and developing alliance mission. Developing alliance mission can only be complete once whereas the daily alliance mission can be complete everyday.
OK!! : Already fulfill the conditions to complete the mission.
Receive Reward : Click to collect mission reward.

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BROWSER INTERFACE INSTRUCTIONS

Post Last Edit by jasonx at 3-4-2012 13:18

Post Last Edit by babytsuki at 10-2-2011 15:38

Post Last Edit by babytsuki at 10-2-2011 15:36




:Click to toggle between browse, tender and auction interfaces.
Search : Enter search item then click search button to checkout current items under auction at the auction hall.
All : Checkout all items under auction.
Weapon : Checkout weapon under auction.
Beautify : Checkout beauty items under auction. Beauty items include hair, face ornament, eyes and wings.
Gadget : Checkout gadget under auction. Gadget includes hat, specs, clothes and suit.
Ornament : Checkout ornament under auction. Ornament includes bracelet and ring.
Tool : Checkout tool under auction. Tool includes combat, normal and special.
Enhancement Stone : Checkout enhancement stone under auction. Includes all grade of enhancement stones.
Synthesis Stone : Checkout synthesis stone under auction. Includes all grade of synthesis stones.
Check : Select type of auction item then click check button to carry out item search.
Gold Coin : Display player’s gold coin in total.
Point Value : Display player’s point value in total.
Tender : Bid on the selected item. Item will be awarded to the highest bid at the end of the auction.
Fixed Price : Purchase the selected item in buyout price. Only for item listed with buyout price.


AUCTION INTERFACE INSTRUCTION



Auction Item : Click on the empty box below the auction item to open the gadget column. Drag unbind item into the box to carry out auction.
Starting Price : Set item starting price.
Fixed Price : Set item buyout price. Bidder can purchase the item with buyout price.
Auction Expiry Time : Set item auction time. Lowest is 8 hours, highest is 48 hours.
Auction Begin : To start an auction, click on the start auction button after placing the item and complete the setting.
Cancel Auction : Select the item under auction, click on the cancel auction to cancel the auction. Auction cannot be cancel if the item has been bid.


BIDDING INTERFACE INSTRUCTIONS



Item Name : Display player’s items under auction.
Amount : Display the amount of the player’s auction item.
Remaining Time: Display the remaining time of the player’s auction item.
Fixed Price : Display the buyout price of the player’s auction item.
Tender Condition : Display the status of the player’s auction item.
Current Price : Display the current bid price.
Gold Coin : Display the amount of the player’s gold coin.
Point Value : Display the amount of the player’s point value.
Tender : Click on the bid button to replace the bid which was beaten by others.
Fixed Price : Click on the buyout price button to buy the item instantly.

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Hall of Fame Instructions

Post Last Edit by jasonx at 3-4-2012 13:19

Individual Ranking Interface



User may checkout all ranking in the game at the Hall of Fame. The current listings are individual ranking and alliance ranking.

Individual Ranking : Click on the individual ranking to checkout individual ranking.
Level : Click to checkout level related individual ranking.
Daily Increment : Click to checkout current day individual’s experience/honor ranking.
Weekly Increment : Click to checkout current week individual’s experience/honor ranking.
Accumulation : Click to checkout total individual’s experience/honor ranking.
Honor : Click to checkout honor related individual ranking.

Alliance Ranking Interface



Level : Click to checkout alliance total level ranking.
Asset : Click to checkout alliance asset ranking.
Honor : Click to checkout alliance honor ranking.
Daily Increment : Click to checkout current day alliance’s asset/honor ranking.
Weekly Increment : Click to checkout current week alliance’s asset/honor ranking.
Accumulation : Click to checkout total alliance’s experience/honor ranking.

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